eight post

Optimization

24-04-2024

Make Your Game Sound Awesome (Without Making it Crash!)

Want cool sound effects and music in your Unity game, but worried it might make things laggy? Don't worry! This guide will show you some simple ways to keep your game sounding great without slowing it down.

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eight post

Photon

20-04-2024

Mastering Communication with Photon: Building Robust Multiplayer Games in Unity

Learn how network communication works in photon unity networking with our comprehensive tutorial

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eight post

Photon

16-04-2024

Room Service in PUN: Understanding Rooms and Concepts in Photon

Learn all about photon rooms and functionality in photon unity networking with our comprehensive tutorial

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eight post

Photon

12-04-2024

Don't Be a Lone Wolf! Understanding Local & Remote Players in Photon

Learn all about photon players (Local + Remote) with the functionality and callbacks in photon unity networking with our comprehensive tutorial

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eight post

Photon

10-04-2024

Ready, Set, Network! Delving into Essential Photon Components for Your Games

Learn different components of photon unity networking and the callbacks with our comprehensive tutorial

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eight post

Photon

7-04-2024

Taming the Multiplayer Beast: Understanding Photon and Networking Basics

Learn how to integrate Photon networking into your Unity games with our comprehensive tutorial. Master multiplayer game development and create seamless online experiences.

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eight post

Unity

4-04-2024

Say Goodbye to Tedious Loops! LINQ: Your New Unity BFF

LINQ stands for Language Integrated Query. Wow, that sounds fancy, right? But what does it mean? Basically, LINQ helps us ask questions to our computer and get answers in a really cool and efficient way. It’s like having a super-smart assistant who can find things for you quickly!

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eight post

Unity

3-04-2024

Don't Let Nulls Haunt Your Game: A Fun Look at Null Handling in C#

In the world of programming, handling unexpected scenarios is crucial. One common challenge developers face is dealing with null values.

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eight post

Unity

1-04-2024

Implementing JSON: Level Up Your Game Data Management in Unity

JSON (JavaScript Object Notation) has become an essential tool in modern game development, particularly within the Unity engine. This lightweight data-interchange format is easy for humans to read and write and easy for machines to parse and generate.

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eight post

Security

29-03-2024

From Noob to Ninja: Mastering Unity Game Security (Before Hackers Do!)

As game developers, ensuring the security of our Unity games is crucial to safeguard our hard work and protect the player experience. While no security measure is entirely foolproof. We can’t completely 100% make our game hack proof but we can make it very hard for cheaters to cheat the game.

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eight post

Security

28-03-2024

Unveiling the Cheat Code: How Cheaters Exploit Mobile Games in Unity

If you are interested in learning about how users hack Android apps, the tools they employ, and the possibilities they can explore, you’ve come to the right place. Here, I can provide you with detailed explanations and insights into this subject.

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seventh post

OOPS

27-03-2024

Build Bulletproof Code: A Practical Guide to Encapsulation in C# for Unity

Encapsulation is like a secret box that protects important things inside. In C# Unity, encapsulation is used to protect the important parts of the code that make the game work.

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sixth post

Unity

26-03-2024

Don't Get Lost in the Data Jungle! Data Structures: Your Guide to Unity Development

As game developers, we’re constantly dealing with large amounts of data — be it player inventories, enemy AI, or world states. Efficiently organizing and accessing this data is crucial for optimizing performance and creating immersive gaming experiences. And that’s where data structures come into play!

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Fifth post

Unity

25-03-2024

Write Cleaner, Testable Unity Code with Dependency Injection

At its core, Dependency Injection is all about shifting the responsibility of creating and providing dependencies from within a class to an external source. Rather than having a class create its own dependencies, it receives them from the outside. This not only reduces tight coupling between components but also allows for easier testing, code reusability, and maintainability.

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Fifth post

Unity

23-03-2024

Taming the Physics Beast: Performance Optimization Tips for Your Unity Game

Unity uses 2 differnet physics engine for 2D and 3D. Nvidia’s PhysX for 3D physics and the open source project Box2D for 2D physics. Lets see how to use it properly to improve the overall performance of the game.

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Fourth post

Optimization

22-03-2024

Squeeze More Out of Less: Memory Optimization Techniques for Unity Games

Memory management in C# is all about keeping track of objects, making sure they have enough space, and cleaning up the memory when objects are no longer needed. Just like organizing your toys and making sure your toy box doesn’t overflow!

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Third post

Optimization

19-03-2024

Slay the Lag Dragon: Scripting Tips for a Smooth-Running Unity Game

We spend most of our development time in scripting, so it is very important to learn some best practices . We will be focusing on problems surrounding MonoBehaviours, GameObjects, and its related functionality.

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Second post

OOPS

18-03-2024

Don't Get Lost in the Code: Mastering Abstraction for Cleaner Unity Development

In simple terms, abstraction hides the complexity of a system's inner workings and presents only the necessary information to users. Users are concerned with "what it does" rather than "how it does it."

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First post

OOPS

14-03-2024

C# Interfaces: The Superpower You Didn't Know You Had in Unity

In simple words, an interface in C# is like a rulebook that tells classes what they must do, without telling them exactly how to do it.

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