Optimization
24-04-2024
Want cool sound effects and music in your Unity game, but worried it might make things laggy? Don't worry! This guide will show you some simple ways to keep your game sounding great without slowing it down.
Read MorePhoton
20-04-2024
Learn how network communication works in photon unity networking with our comprehensive tutorial
Read MorePhoton
16-04-2024
Learn all about photon rooms and functionality in photon unity networking with our comprehensive tutorial
Read MorePhoton
12-04-2024
Learn all about photon players (Local + Remote) with the functionality and callbacks in photon unity networking with our comprehensive tutorial
Read MorePhoton
10-04-2024
Learn different components of photon unity networking and the callbacks with our comprehensive tutorial
Read MorePhoton
7-04-2024
Learn how to integrate Photon networking into your Unity games with our comprehensive tutorial. Master multiplayer game development and create seamless online experiences.
Read MoreUnity
4-04-2024
LINQ stands for Language Integrated Query. Wow, that sounds fancy, right? But what does it mean? Basically, LINQ helps us ask questions to our computer and get answers in a really cool and efficient way. It’s like having a super-smart assistant who can find things for you quickly!
Read MoreUnity
3-04-2024
In the world of programming, handling unexpected scenarios is crucial. One common challenge developers face is dealing with null values.
Read MoreUnity
1-04-2024
JSON (JavaScript Object Notation) has become an essential tool in modern game development, particularly within the Unity engine. This lightweight data-interchange format is easy for humans to read and write and easy for machines to parse and generate.
Read MoreSecurity
29-03-2024
As game developers, ensuring the security of our Unity games is crucial to safeguard our hard work and protect the player experience. While no security measure is entirely foolproof. We can’t completely 100% make our game hack proof but we can make it very hard for cheaters to cheat the game.
Read MoreSecurity
28-03-2024
If you are interested in learning about how users hack Android apps, the tools they employ, and the possibilities they can explore, you’ve come to the right place. Here, I can provide you with detailed explanations and insights into this subject.
Read MoreOOPS
27-03-2024
Encapsulation is like a secret box that protects important things inside. In C# Unity, encapsulation is used to protect the important parts of the code that make the game work.
Read MoreUnity
26-03-2024
As game developers, we’re constantly dealing with large amounts of data — be it player inventories, enemy AI, or world states. Efficiently organizing and accessing this data is crucial for optimizing performance and creating immersive gaming experiences. And that’s where data structures come into play!
Read MoreUnity
25-03-2024
At its core, Dependency Injection is all about shifting the responsibility of creating and providing dependencies from within a class to an external source. Rather than having a class create its own dependencies, it receives them from the outside. This not only reduces tight coupling between components but also allows for easier testing, code reusability, and maintainability.
Read MoreUnity
23-03-2024
Unity uses 2 differnet physics engine for 2D and 3D. Nvidia’s PhysX for 3D physics and the open source project Box2D for 2D physics. Lets see how to use it properly to improve the overall performance of the game.
Read MoreOptimization
22-03-2024
Memory management in C# is all about keeping track of objects, making sure they have enough space, and cleaning up the memory when objects are no longer needed. Just like organizing your toys and making sure your toy box doesn’t overflow!
Read MoreOptimization
19-03-2024
We spend most of our development time in scripting, so it is very important to learn some best practices . We will be focusing on problems surrounding MonoBehaviours, GameObjects, and its related functionality.
Read MoreOOPS
18-03-2024
In simple terms, abstraction hides the complexity of a system's inner workings and presents only the necessary information to users. Users are concerned with "what it does" rather than "how it does it."
Read MoreOOPS
14-03-2024
In simple words, an interface in C# is like a rulebook that tells classes what they must do, without telling them exactly how to do it.
Read More